Joni Mercado
Joni Mercado
3D Artist
Buenos Aires, Argentina

Summary

3D Artist with 7+ years of background in creating digital art for industries like videogames, marketing, education, and architecture. I have experience working remotely and in-house. My work was used to promote products, to teach complex topics to kids, to use on VR and AR, for films and games. I have high attention to detail and I have a great eye for composition.

Resume PDF

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Skills

Rendering3D Modeling3D VisualizationProp ModelingTexturingUV MappingArchitectural VisualizationPBR TexturingPhysically Based Rendering

Software proficiency

Blender
Blender
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer

Productions

    • Book
      3D Artist - 12 steps to improve in your Archviz
    • Year
      2019
    • Role
      Author
    • Company
      3D Artist
    • Book
      3D Artist - Master your Archviz in Blender
    • Year
      2019
    • Role
      Author
    • Company
      3D Artist

Experience

  • Surface specialist at MALOUF
    LOGAN, UTAH, United States of America
    July 2020 - Present

    Make accurate and detailed models of product inventory based on technical specifications and photo references.

    Create realistic textile, fabric, metal, and wood textures to match our products

    Create photorealistic still renderings of our products in realistic home environments

    Work alongside designers and directors to pre-visualize a wide array of projects

  • 3D Artist at Lithodomos VR
    Melbourne, Australia
    July 2018 - Present

    Worked modeling, unwrapping, and texturing assets. Created scenes 360º using assets from other artists. Lighting and rendered scenes. Improved the pipeline based on experience and feedback.

    Promotion shots creation for marketing purposes.

  • 3D Artist at Vida Systems
    California, United States of America
    December 2016 - Present

    Worked modeling, unwrapping, and texturing assets. Created scenes 360º with educational purposes. Modeled and textured models to upload for AR purposes with Baked Textures

    -VR Rendering

    -Texture Baking

    -Topology optimization